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A text-art factory game inspired by Minecraft tech modpacks.
Find veins on the map and mine them, build machines, place them on your base board and link them with lines. At first you hammer plates and wind springs by hand. Once a steam engine is up, the factory starts running on its own.
- Production design: each node is one machine with six ports. The game is how you wire materials, power and by-products.
- Power: springs store force, and steam engines share their output among machines up to a limit. Go past it and everything slows down together. Moving items along a line also uses power.
- Liquids: water and coal tar can't be carried by hand. Pipe them through lines or fill drums.
- Exploration: the map is endless and generated from a seed. Veins come in scarce, normal and rich grades.
- Survival: health, hunger and seasons. Rivers and mountains are dangerous, and if you collapse you lose what you were carrying.
- Node editor: search, line-type highlighting, copy and paste, blueprints, grouping and zoom.
Press ? in the game to see the controls.
S is the era, and the number after it is the stage within that era.
| Stage | Content | Goal | Status |
|---|---|---|---|
| S0 | Mythic age: tools of wood, stone and bone, hunting, the first kilns and forges | A construction bench | Playable |
| S1-1 | Steam engine and copper piping | 1 steam engine | Playable |
| S1-2 | Steam power | A coke oven | Playable |
| S1-3 | Coke and blast furnaces | 100 steel | Playable |
| S1-4 | Steam machine tools | 6 port flanges | Designed only |
| S1-5 | Steam generator | 3 steam generators | Designed only |
| S2 | Electric era | Planned |
Found a bug or have an idea? Open an issue. If you enjoy the game, a star helps others find it.
Want to run it yourself or change something? See CONTRIBUTING.md.
GNU GPL v3 or later. You may copy, change and share it, but anything you distribute that is based on it must also be released under the GPL with its source code, keeping the NOTICE.
