Repository navigation
Reload Launcher - Add interaction to pass launcher to target - #11549
PabstMirror wants to merge 2 commits into
Conversation
|
I like this. It could be a very useful |
Co-authored-by: Smith <13200576+smitt14ua@users.noreply.github.com>
There was a problem hiding this comment.
I'd like to see a setting on this. I like using launchers, so I personally would like to turn this off, but it's a nice feature to have for those who don't like using launchers.
Might make more sense to add this feature to interaction instead of reloadlaunchers which already has pass magazine and pass grenade interactions (with settings).
| }, { | ||
| // Failure | ||
| TRACE_1("passLauncherFailed",_this); | ||
| }, LLSTRING(LoadingLauncher), { |
There was a problem hiding this comment.
Not a good string imo, a new one should be created.
| TRACE_1("passLauncherFailed",_this); | ||
| }, LLSTRING(LoadingLauncher), { | ||
| // Condition check | ||
| (_this # 0) call FUNC(passLauncherCondition); |
There was a problem hiding this comment.
PFH should check for distance between the units, otherwise interaction can be started and receiver could run away but still get the launcher.
| </Key> | ||
| <Key ID="STR_ACE_ReloadLaunchers_passLauncher"> | ||
| <English>Pass Launcher</English> | ||
| <Ukrainian>Передати гранатомет</Ukrainian> |
There was a problem hiding this comment.
| <Ukrainian>Передати гранатомет</Ukrainian> | |
| <Ukrainian>Передати гранатомет</Ukrainian> | |
| <Spanish>Pasar lanzacohetes</Spanish> | |
| <German>Raketenwerfer weitergeben</German> | |
| <Italian>Passa lanciarazzi</Italian> | |
| <French>Passer le lance-roquettes</French> |
| }, { | ||
| // Failure | ||
| TRACE_1("passLauncherFailed",_this); | ||
| }, LLSTRING(LoadingLauncher), { |
There was a problem hiding this comment.
This is not going to make sense in several languages, and should have it's own string
<Key ID="STR_ACE_ReloadLaunchers_PassingLauncher">
<English>Passing launcher...</English>
<Czech>Předávání odpalovače...</Czech>
<French>Transmission du lance-roquettes...</French>
<Spanish>Entregando lanzacohetes...</Spanish>
<Italian>Passaggio del lanciarazzi...</Italian>
<Polish>Przekazywanie wyrzutni...</Polish>
<Portuguese>Entregando lançador...</Portuguese>
<Russian>Передача гранатомёта...</Russian>
<German>Raketenwerfer wird übergeben...</German>
<Korean>무기 전달 중...</Korean>
<Japanese>ランチャーを渡しています・・・</Japanese>
<Chinese>正在交接發射器...</Chinese>
<Chinesesimp>正在交接发射器...</Chinesesimp>
<Turkish>Fırlatıcı devrediliyor...</Turkish>
<Hungarian>Kilövő átadása...</Hungarian>
<Ukrainian>Передача гранатомета...</Ukrainian>
</Key>
Adds interaction to pass launcher
There is not a good way to do this in-game besides dropping it on the ground
Which is frustrating when trying to pass a new disposable launcher to shooter
Can add setting if wanted (maybe only for disposables?)?