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Add Overheating - #233

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Kexanone merged 583 commits into
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add-overheating
Nov 8, 2026
Merged

Kexanone merged 583 commits into
masterfrom
add-overheating

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@Kexanone

@Kexanone Kexanone commented Jul 7, 2025 •

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When merged this pull request will:

  • Add temperature simulation of barrels and chambered ammo
  • Add ammo cook-off and temperature-dependent jamming
  • Add clear jam keybind (Default: SHIFT+R)
  • Add glowing for hot vanilla MG barrels (based on preliminary work by WCS)
  • Add temperature-dependent muzzle dispersion (i.e. accuracy of rifles drop with temperature)
  • TBD

Requires:

@Kexanone Kexanone added the kind/feature Release Notes: **ADDED:** label Jul 7, 2025
@Kexanone
Kexanone changed the base branch from master to core/state-machine July 7, 2025 21:58
@Kexanone Kexanone added the status/blocked Waiting for dependency to be merged first label Jul 7, 2025
@Kexanone
Kexanone changed the base branch from core/state-machine to medical/add-circulation August 2, 2025 14:24
@Kexanone
Kexanone marked this pull request as ready for review September 8, 2025 23:55
@veteran29
veteran29 self-requested a review September 9, 2025 17:53
@Kexanone Kexanone added the branch/dev Available on dev branch for preview label Oct 20, 2025
@Kexanone Kexanone added this to the 1.5.0 milestone Nov 8, 2026
Base automatically changed from medical/add-circulation to master November 8, 2026 21:48
@Kexanone
Kexanone merged commit dccff38 into master Nov 8, 2026
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@Kexanone
Kexanone deleted the add-overheating branch November 8, 2026 21:54
@Kexanone
Kexanone restored the add-overheating branch November 8, 2026 22:19
@Kexanone
Kexanone deleted the add-overheating branch November 8, 2026 22:22
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