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PotionSplashEvent doesn't prevent putting out fires #11981

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Description

@JHarris12345

Expected behavior

If you cancel the PotionSplashEvent, it should prevent putting out fires with water potions

Observed/Actual behavior

Fires are always put out regardless of cancellation

Steps/models to reproduce

  1. Throw water splash potion (or lingering) at a fire
  2. Cancel potion splash event
  3. Fire goes out

Plugin and Datapack List

N/A

Paper version

This server is running Paper version 1.21.1-132-ver/1.21.1@b48403b (2024-11-21T10:14:27Z) (Implementing API version 1.21.1-R0.1-SNAPSHOT)
You are running the latest version
Previous version: 1.21.1-DEV-164e116 (MC: 1.21.1)

Other

No response

Activity

  1. Doc94 commented on Jan 16, 2025

    @Doc94
    SponsorMember

    1.21.1 its a little old i try in latest and dont see any issue.

  2. Warriorrrr commented on Jan 16, 2025

    @Warriorrrr
    Member

    We'd either need to put the logic for putting out fires to after the event calls or you can just use the entity change block event instead

  3. added
    status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added.
    and removed on Feb 26, 2025
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    status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added.version: 1.21.1Game version 1.21.1

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